{"id":2029,"date":"2024-05-14T20:05:12","date_gmt":"2024-05-15T00:05:12","guid":{"rendered":"https:\/\/www.ludov.ca\/observation\/critique-videoludique\/"},"modified":"2026-04-27T11:41:34","modified_gmt":"2026-04-27T15:41:34","slug":"video-game-criticism","status":"publish","type":"page","link":"https:\/\/www.ludov.ca\/en\/observation\/video-game-criticism\/","title":{"rendered":"Video game criticism"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-page\" data-elementor-id=\"2029\" class=\"elementor elementor-2029 elementor-431\">\n\t\t\t\t<div class=\"elementor-element elementor-element-060aee6 e-con-full observation mobnopad e-flex e-con e-parent\" data-id=\"060aee6\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-c1ff31f collection-tabs video-game-tabs elementor-tabs-view-horizontal elementor-widget elementor-widget-tabs\" data-id=\"c1ff31f\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"tabs.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-tabs\">\n\t\t\t<div class=\"elementor-tabs-wrapper\" role=\"tablist\" >\n\t\t\t\t\t\t\t\t\t<div id=\"elementor-tab-title-2031\" class=\"elementor-tab-title elementor-tab-desktop-title\" aria-selected=\"true\" data-tab=\"1\" role=\"tab\" tabindex=\"0\" aria-controls=\"elementor-tab-content-2031\" aria-expanded=\"false\">Project<\/div>\n\t\t\t\t\t\t\t\t\t<div id=\"elementor-tab-title-2032\" class=\"elementor-tab-title elementor-tab-desktop-title\" aria-selected=\"false\" data-tab=\"2\" role=\"tab\" tabindex=\"-1\" aria-controls=\"elementor-tab-content-2032\" aria-expanded=\"false\">Outcomes<\/div>\n\t\t\t\t\t\t\t\t\t<div id=\"elementor-tab-title-2033\" class=\"elementor-tab-title elementor-tab-desktop-title\" aria-selected=\"false\" data-tab=\"3\" role=\"tab\" tabindex=\"-1\" aria-controls=\"elementor-tab-content-2033\" aria-expanded=\"false\">Publications<\/div>\n\t\t\t\t\t\t\t\t\t<div id=\"elementor-tab-title-2034\" class=\"elementor-tab-title elementor-tab-desktop-title\" aria-selected=\"false\" data-tab=\"4\" role=\"tab\" tabindex=\"-1\" aria-controls=\"elementor-tab-content-2034\" aria-expanded=\"false\">Events<\/div>\n\t\t\t\t\t\t\t\t\t<div id=\"elementor-tab-title-2035\" class=\"elementor-tab-title elementor-tab-desktop-title\" aria-selected=\"false\" data-tab=\"5\" role=\"tab\" tabindex=\"-1\" aria-controls=\"elementor-tab-content-2035\" aria-expanded=\"false\">Conference Papers<\/div>\n\t\t\t\t\t\t\t<\/div>\n\t\t\t<div class=\"elementor-tabs-content-wrapper\" role=\"tablist\" aria-orientation=\"vertical\">\n\t\t\t\t\t\t\t\t\t<div class=\"elementor-tab-title elementor-tab-mobile-title\" aria-selected=\"true\" data-tab=\"1\" role=\"tab\" tabindex=\"0\" aria-controls=\"elementor-tab-content-2031\" aria-expanded=\"false\">Project<\/div>\n\t\t\t\t\t<div id=\"elementor-tab-content-2031\" class=\"elementor-tab-content elementor-clearfix\" data-tab=\"1\" role=\"tabpanel\" aria-labelledby=\"elementor-tab-title-2031\" tabindex=\"0\" hidden=\"false\"><p>Under the supervision of <a title=\"Page chercheur\" href=\"https:\/\/www.ludov.ca\/en\/university\/researchers\/#BernardPerron\" target=\"_blank\" rel=\"noopener\">Bernard Perron<\/a>, <a title=\"Page chercheur\" href=\"https:\/\/www.ludov.ca\/en\/university\/researchers\/#DominicArsenault\" target=\"_blank\" rel=\"noopener\">Dominic Arsenault<\/a> and <a title=\"Page chercheur\" href=\"https:\/\/www.ludov.ca\/en\/university\/researchers\/#CarlTherrien\" target=\"_blank\" rel=\"noopener\">Carl Therrien<\/a>.<\/p>\n<p style=\"text-align: left;\">Collaborators:<\/p>\n<blockquote style=\"margin: 0 0 0 40px; border: none; padding: 0px;\">\n<div class=\"observation\">\n<div class=\"ludique\">\n<p style=\"text-align: left;\">Alexis Blanchet (Universit\u00e9 Sorbonne Nouvelle &#8211; Paris 3), Rilla Khaled (Concordia University), Henry E. Lowood (Stanford University), James Newman (Bath Spa University), Jaakko Suominen (University of Turku) et Gabrielle Tr\u00e9panier-Jobin (Universit\u00e9 du Qu\u00e9bec \u00e0 Montr\u00e9al).<\/p>\n<\/div>\n<\/div>\n<\/blockquote>\n<p><\/p>\n<div class=\"observation\">\n<div class=\"ludique\">\n<p>Whether we talk about literature, music, cinema or other forms of art, criticism and theory have always progressed hand in hand. Through description, classification, and evaluation, critical discourses have offered material to theoretical analysis which, in return, deepened, questioned and methodized their practice. Much academic attention in game studies has been paid to these discourses, attesting the influence of reviews on the development of video game culture, the designation of landmark video games and the definition of criteria to evaluate their quality. And yet, a full-scale comprehensive study of the discourse paradigms which regulate this practice remains to be conducted.<\/p>\n<p>This research project will analyze the variety and evolution of video game criticism across print, online and broadcast media to further our understanding of the video game as a technological and artistic medium, tracking the reception of video games from the late 1970s to the present. It will focus on four geographical areas: Canada, France, the United Kingdom and the United States. It will cover four axes of research: criticism and technology, criticism and art, the forms of criticism, and criticism and the industry. The results will lead to an increased understanding of the journalistic discourse community\u2019s impact on the processes of legitimization of video games and shaping of video game culture. It will also contribute to the preservation of an important part of video game history.<\/p>\n<hr \/>\n<h5 class=\"noborder\">Social Sciences and Humanities Research Council (SSHRC) Grant: \u00ab From Technofetishists to Art Lovers: The Evolution of Video Game Criticism in Canada, France, U.K. and U.S.A.\u00bb (2018-2023).<\/h5>\n<\/div>\n<p><\/div>\n<\/div>\n\t\t\t\t\t\t\t\t\t<div class=\"elementor-tab-title elementor-tab-mobile-title\" aria-selected=\"false\" data-tab=\"2\" role=\"tab\" tabindex=\"-1\" aria-controls=\"elementor-tab-content-2032\" aria-expanded=\"false\">Outcomes<\/div>\n\t\t\t\t\t<div id=\"elementor-tab-content-2032\" class=\"elementor-tab-content elementor-clearfix\" data-tab=\"2\" role=\"tabpanel\" aria-labelledby=\"elementor-tab-title-2032\" tabindex=\"0\" hidden=\"hidden\"><p><a href=\"https:\/\/critique-videoludique.netlify.app\/\">Viewer: Game Reviews<\/a> (in French only)<\/p>\n<p><a title=\"\" href=\"https:\/\/www.youtube.com\/playlist?list=PLT4HrvsefKKpw0xgHHzmAb-0CO8aKif_v\" target=\"_blank\" rel=\"noopener\">Interview with Douglas Alves<\/a> (in French only)<\/p>\n<\/div>\n\t\t\t\t\t\t\t\t\t<div class=\"elementor-tab-title elementor-tab-mobile-title\" aria-selected=\"false\" data-tab=\"3\" role=\"tab\" tabindex=\"-1\" aria-controls=\"elementor-tab-content-2033\" aria-expanded=\"false\">Publications<\/div>\n\t\t\t\t\t<div id=\"elementor-tab-content-2033\" class=\"elementor-tab-content elementor-clearfix\" data-tab=\"3\" role=\"tabpanel\" aria-labelledby=\"elementor-tab-title-2033\" tabindex=\"0\" hidden=\"hidden\"><p>\t\t<div data-elementor-type=\"wp-post\" data-elementor-id=\"4719\" class=\"elementor elementor-4719 elementor-1131 elementor-1131\">\n\t\t\t\t<div class=\"elementor-element elementor-element-6b19f2a e-con-full e-flex e-con e-parent\" data-id=\"6b19f2a\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-e216582 elementor-widget elementor-widget-text-editor\" data-id=\"e216582\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<h5><u>Books and periodicals<\/u><\/h5>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-c1f9b00 e-con-full e-flex e-con e-parent\" data-id=\"c1f9b00\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-89a4bbc elementor-widget__width-initial affiche elementor-widget elementor-widget-image\" data-id=\"89a4bbc\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img fetchpriority=\"high\" decoding=\"async\" width=\"654\" height=\"1024\" src=\"https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/TheWorldOfScaryVideogamesPerron-654x1024.jpg\" class=\"attachment-large size-large wp-image-1134\" alt=\"\" srcset=\"https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/TheWorldOfScaryVideogamesPerron-654x1024.jpg 654w, https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/TheWorldOfScaryVideogamesPerron-192x300.jpg 192w, https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/TheWorldOfScaryVideogamesPerron.jpg 690w\" sizes=\"(max-width: 654px) 100vw, 654px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-df3d0b2 elementor-widget elementor-widget-text-editor\" data-id=\"df3d0b2\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Perron, Bernard. 2018.\u00a0<i><a title=\"\" href=\"https:\/\/www.bloomsbury.com\/us\/the-world-of-scary-video-games-9781501316197\/\" target=\"\">The World of Scary Video Games: Study in Videoludic Horror<\/a><\/i>. New York: Bloomsbury.<\/p><div id=\"headingTen\" class=\"card-header\" style=\"background-color: transparent;\"><a class=\"collapsed\" style=\"cursor: pointer;\" data-toggle=\"collapse\" data-target=\"#collapseTen\" aria-expanded=\"false\" aria-controls=\"collapseTen\"><strong>+ Learn more<\/strong><\/a><\/div><div id=\"collapseTen\" class=\"collapse in\" aria-labelledby=\"headingTen\" data-parent=\"#accordion\"><div class=\"card-body\" style=\"background-color: #ffffff; padding: 15px;\"><p>As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as \u201csurvival horror\u201d as well as the mainstream and independent works associated with the genre. It examines the ways in which video games have elicited horror, terror and fear since Haunted House (1981). Bernard Perron combines an historical account with a theoretical approach in order to offer a broad history of the genre, outline its formal singularities and explore its principal issues. It studies the most important games and game series, from Haunted House (1981) to Alone in the Dark (1992- ), Resident Evil (1996-present), Silent Hill (1999-present), Fatal Frame (2001-present), Dead Space (2008-2013), Amnesia: the Dark Descent (2010), and The Evil Within (2014). Accessibly written, The World of Scary Video Games helps the reader to trace the history of an important genre of the video game. Chapter 2 analyzes very closely how the label came to crystallize a common cultural consensus around what horror video games were, and was taken up as a universal term to name quite different games. It shows how the understanding of and the references to survival horror have not been the same, on the one hand, for journalists and reviewers who have witnessed its advent and followed the releases of games, and on the other hand, for scholars who aim to theorize and discuss these games in relation to a larger media landscape. And the term is certainly not as potent to younger gamers.<\/p><\/div><\/div>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-dc3868a e-con-full e-flex e-con e-parent\" data-id=\"dc3868a\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-126a248 elementor-widget__width-initial affiche elementor-widget elementor-widget-image\" data-id=\"126a248\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" width=\"200\" height=\"297\" src=\"https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/Mediasnatchersmall.jpg\" class=\"attachment-large size-large wp-image-1136\" alt=\"\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-0245119 elementor-widget elementor-widget-text-editor\" data-id=\"0245119\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Therrien, Carl. 2019.\u00a0<i>The Media Snatcher: PC\/CORE\/TURBO\/ENGINE\/GRAFX\/16\/CDROM2\/SUPER\/DUO\/ARCADE\/RX<\/i>. Cambridge: MIT Press. [<a title=\"\" href=\"https:\/\/mitpress.mit.edu\/books\/media-snatcher\" target=\"_blank\" rel=\"noopener\">Online<\/a>]<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-62aaa51 e-con-full e-flex e-con e-parent\" data-id=\"62aaa51\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-689d94e elementor-widget elementor-widget-text-editor\" data-id=\"689d94e\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<h5><u>Books chapters and Articles<\/u><\/h5>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-dbc8220 e-con-full e-flex e-con e-parent\" data-id=\"dbc8220\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-b2903c7 elementor-widget__width-initial affiche elementor-widget elementor-widget-image\" data-id=\"b2903c7\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" width=\"261\" height=\"166\" src=\"https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/sciences-du-jeu.png\" class=\"attachment-large size-large wp-image-4603\" alt=\"\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-83d35dd elementor-widget elementor-widget-text-editor\" data-id=\"83d35dd\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Heine, Samuel. 2022. &#8220;Minoritaires mais pas invisibles : \u00e9tude des discours portant sur les femmes dans la presse vid\u00e9oludique de 1985 \u00e0 2001.&#8221; <i>Sciences du jeu<\/i>, no 18 (October). [<a title=\"\" href=\"https:\/\/doi.org\/10.4000\/sdj.4388\" target=\"_blank\" rel=\"noopener\">Online<\/a>].<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-8b268b6 e-con-full e-flex e-con e-parent\" data-id=\"8b268b6\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-d18e6c4 elementor-widget__width-initial affiche elementor-widget elementor-widget-image\" data-id=\"d18e6c4\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"719\" height=\"1000\" src=\"https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/LLMDJV.jpg\" class=\"attachment-large size-large wp-image-1140\" alt=\"\" srcset=\"https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/LLMDJV.jpg 719w, https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/LLMDJV-216x300.jpg 216w\" sizes=\"(max-width: 719px) 100vw, 719px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-7f9c755 elementor-widget elementor-widget-text-editor\" data-id=\"7f9c755\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Perron, Bernard and Christopher Ravenelle. 2022. &#8220;Quelle cote ont les notes ? \u00c9tude quantitative et qualitative des notations des magazines de jeux vid\u00e9o&#8221; in<i> Lire les magazines de jeux vid\u00e9o &#8211; Couverture(s) de la presse fran\u00e7aise<\/i>, edited by S\u00e9lim Ammouche, Alexis Blanchet, Bj\u00f6rn-Olav Dozo and Mathieu Triclot, Jeu\/Play\/Spiel collection, Li\u00e8ge: Presses universitaires de Li\u00e8ge, p. 103-116. [<a href=\"https:\/\/books.openedition.org\/pulg\/25857\">Online<\/a>]<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-5fe60f9 e-con-full e-flex e-con e-parent\" data-id=\"5fe60f9\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-da3c52d elementor-widget__width-initial affiche elementor-widget elementor-widget-image\" data-id=\"da3c52d\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"719\" height=\"1000\" src=\"https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/LLMDJV.jpg\" class=\"attachment-large size-large wp-image-1140\" alt=\"\" srcset=\"https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/LLMDJV.jpg 719w, https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/LLMDJV-216x300.jpg 216w\" sizes=\"(max-width: 719px) 100vw, 719px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-b2bb466 elementor-widget elementor-widget-text-editor\" data-id=\"b2bb466\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Therrien, Carl, Dany Guay-B\u00e9langer and Isabelle Lefebvre. 2022. &#8220;L\u2019histoire du jeu vid\u00e9o encadr\u00e9e: une \u00e9tude comparative de la culture vid\u00e9oludique \u00e0 travers les publicit\u00e9s imprim\u00e9es (\u00c9tats-Unis et France)&#8221; in <i>Lire les magazines de jeux vid\u00e9o &#8211; Couverture(s) de la presse fran\u00e7aise<\/i>, edited by de S\u00e9lim Ammouche, Alexis Blanchet, Bj\u00f6rn-Olav Dozo et Mathieu Triclot, Jeu\/Play\/Spiel collection, Li\u00e8ge: Presses universitaires de Li\u00e8ge. [<a href=\"https:\/\/books.openedition.org\/pulg\/25907\">Online<\/a>]<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-0f4dd06 e-con-full e-flex e-con e-parent\" data-id=\"0f4dd06\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-774356c elementor-widget__width-initial affiche elementor-widget elementor-widget-image\" data-id=\"774356c\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"567\" height=\"152\" src=\"https:\/\/www.ludov.ca\/wp-content\/uploads\/2026\/01\/eludamos-logo.png\" class=\"attachment-large size-large wp-image-4739\" alt=\"\" srcset=\"https:\/\/www.ludov.ca\/wp-content\/uploads\/2026\/01\/eludamos-logo.png 567w, https:\/\/www.ludov.ca\/wp-content\/uploads\/2026\/01\/eludamos-logo-300x80.png 300w\" sizes=\"(max-width: 567px) 100vw, 567px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-413984f elementor-widget elementor-widget-text-editor\" data-id=\"413984f\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\tHeine, Samuel and Marie-Christine Beauvais. 2025. &#8220;Of reviews and women: A study of women discourses on gender in videogame magazines.&#8221; <em>Eludamos: Journal for Computer Game Culture<\/em>, vol. 16, no. 2, p. 217-243. [<a href=\"https:\/\/septentrio.uit.no\/index.php\/eludamos\/article\/view\/7283\">Online<\/a>]\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<\/p>\n<\/div>\n\t\t\t\t\t\t\t\t\t<div class=\"elementor-tab-title elementor-tab-mobile-title\" aria-selected=\"false\" data-tab=\"4\" role=\"tab\" tabindex=\"-1\" aria-controls=\"elementor-tab-content-2034\" aria-expanded=\"false\">Events<\/div>\n\t\t\t\t\t<div id=\"elementor-tab-content-2034\" class=\"elementor-tab-content elementor-clearfix\" data-tab=\"4\" role=\"tabpanel\" aria-labelledby=\"elementor-tab-title-2034\" tabindex=\"0\" hidden=\"hidden\"><p>\t\t<div data-elementor-type=\"wp-post\" data-elementor-id=\"4749\" class=\"elementor elementor-4749 elementor-1149 elementor-1149\">\n\t\t\t\t<div class=\"elementor-element elementor-element-c1f9b00 e-con-full e-flex e-con e-parent\" data-id=\"c1f9b00\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-89a4bbc elementor-widget__width-initial affiche elementor-widget elementor-widget-image\" data-id=\"89a4bbc\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"450\" src=\"https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/Workshop2018-1024x576.jpg\" class=\"attachment-large size-large wp-image-1152\" alt=\"\" srcset=\"https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/Workshop2018-1024x576.jpg 1024w, https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/Workshop2018-300x169.jpg 300w, https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/Workshop2018-768x432.jpg 768w, https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/Workshop2018-1536x864.jpg 1536w, https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/Workshop2018.jpg 1920w\" sizes=\"(max-width: 800px) 100vw, 800px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-df3d0b2 elementor-widget elementor-widget-text-editor\" data-id=\"df3d0b2\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Perron, Bernard. 2018. &#8220;Les nouvelles formes de la critique&#8221; and roundtable \u00ab Penser la critique aujourd\u2019hui : d\u00e9fis, transformations, r\u00e9sistances .&#8221; Workshop on Video Game Criticism, November 15-16, 2018, Universit\u00e9 de Montr\u00e9al. Guests: Alexis Blanchet (Paris III-Sorbonne-Nouvelle), Simon Dor (Universit\u00e9 du Qu\u00e9bec en Abitibi-T\u00e9miscamingue &#8211; UQAT), Dayi Lin (Queen\u2019s University), Henry Lowood (Stanford University) and Jaakko Suominen (University of Turkku).<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-5fe60f9 e-con-full e-flex e-con e-parent\" data-id=\"5fe60f9\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-da3c52d elementor-widget__width-initial affiche elementor-widget elementor-widget-image\" data-id=\"da3c52d\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"767\" height=\"272\" src=\"https:\/\/www.ludov.ca\/wp-content\/uploads\/2026\/01\/logo-GRAPHIM.png\" class=\"attachment-large size-large wp-image-4748\" alt=\"\" srcset=\"https:\/\/www.ludov.ca\/wp-content\/uploads\/2026\/01\/logo-GRAPHIM.png 767w, https:\/\/www.ludov.ca\/wp-content\/uploads\/2026\/01\/logo-GRAPHIM-300x106.png 300w\" sizes=\"(max-width: 767px) 100vw, 767px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-b2bb466 elementor-widget elementor-widget-text-editor\" data-id=\"b2bb466\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\tTherrien, Carl, Andr\u00e9 Habib and Alice Michaud-Lapointe. 2021. &#8220;Les nouvelles formes de la critique&#8221; and roundtable &#8220;Penser la critique aujourd\u2019hui : d\u00e9fis, transformations, r\u00e9sistances.&#8221; Speed conference as part of the Midis du GRAFIM, March 12 2021, Universit\u00e9 de Montr\u00e9al.\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<\/p>\n<\/div>\n\t\t\t\t\t\t\t\t\t<div class=\"elementor-tab-title elementor-tab-mobile-title\" aria-selected=\"false\" data-tab=\"5\" role=\"tab\" tabindex=\"-1\" aria-controls=\"elementor-tab-content-2035\" aria-expanded=\"false\">Conference Papers<\/div>\n\t\t\t\t\t<div id=\"elementor-tab-content-2035\" class=\"elementor-tab-content elementor-clearfix\" data-tab=\"5\" role=\"tabpanel\" aria-labelledby=\"elementor-tab-title-2035\" tabindex=\"0\" hidden=\"hidden\"><p>\t\t<div data-elementor-type=\"wp-post\" data-elementor-id=\"1158\" class=\"elementor elementor-1158\">\n\t\t\t\t<div class=\"elementor-element elementor-element-c1f9b00 e-con-full e-flex e-con e-parent\" data-id=\"c1f9b00\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-89a4bbc elementor-widget__width-initial affiche elementor-widget elementor-widget-image\" data-id=\"89a4bbc\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"450\" src=\"https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/nothing_ludov.jpg\" class=\"attachment-large size-large wp-image-1138\" alt=\"\" srcset=\"https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/nothing_ludov.jpg 300w, https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/nothing_ludov-200x300.jpg 200w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-df3d0b2 elementor-widget elementor-widget-text-editor\" data-id=\"df3d0b2\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Heine, Samuel. 2019. \u00ab Inspecting Diversity in Video Game Criticism: Defining Methods \u00bb. pr\u00e9sent\u00e9 au GamesLit 2019, Kolkata, 18-20 novembre 2019.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-5fe60f9 e-con-full e-flex e-con e-parent\" data-id=\"5fe60f9\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-da3c52d elementor-widget__width-initial affiche elementor-widget elementor-widget-image\" data-id=\"da3c52d\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"450\" src=\"https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/nothing_ludov.jpg\" class=\"attachment-large size-large wp-image-1138\" alt=\"\" srcset=\"https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/nothing_ludov.jpg 300w, https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/nothing_ludov-200x300.jpg 200w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-b2bb466 elementor-widget elementor-widget-text-editor\" data-id=\"b2bb466\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Perron, Bernard. 2019. \u00ab More Than Facts and Statements: The Forms of Video Game Criticism \u00bb. pr\u00e9sent\u00e9 \u00e0 la Society for Cinema &amp; Media Studies Conference 2019, Seattle, 16 mars 2019.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-00143a7 e-con-full e-flex e-con e-parent\" data-id=\"00143a7\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-89df668 elementor-widget__width-initial affiche elementor-widget elementor-widget-image\" data-id=\"89df668\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"450\" src=\"https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/nothing_ludov.jpg\" class=\"attachment-large size-large wp-image-1138\" alt=\"\" srcset=\"https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/nothing_ludov.jpg 300w, https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/nothing_ludov-200x300.jpg 200w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-e8f2b0c elementor-widget elementor-widget-text-editor\" data-id=\"e8f2b0c\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Perron, Bernard et Francis Lavigne. 2019. \u00ab Petit m\u00e9taguide de la critique vid\u00e9oludique \u00bb. pr\u00e9sent\u00e9 au colloque Les langages du jeu vid\u00e9o, Universit\u00e9 de Lausanne, 26 octobre 2019.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-2a11208 e-con-full e-flex e-con e-parent\" data-id=\"2a11208\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-414219d elementor-widget__width-initial affiche elementor-widget elementor-widget-image\" data-id=\"414219d\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"450\" src=\"https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/nothing_ludov.jpg\" class=\"attachment-large size-large wp-image-1138\" alt=\"\" srcset=\"https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/nothing_ludov.jpg 300w, https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/nothing_ludov-200x300.jpg 200w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-f50abd3 elementor-widget elementor-widget-text-editor\" data-id=\"f50abd3\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Therrien, Carl. 2021. \u00ab Et si les jeux avaient toujours \u00e9t\u00e9 impurs? \u00c9mergence, exclusion et red\u00e9couverte des jeux d&#8217;actualisation sur la PC Engine CD-ROM2 \u00bb, S\u00e9minaire en ligne sur l\u2019\u00e9tude des plateformes vid\u00e9oludiques (organisation : Pierre-Yves Hurel et Yannick Rochat), conf\u00e9rencier invit\u00e9, Zoom, 4 mars 2021.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-3a93552 e-con-full e-flex e-con e-parent\" data-id=\"3a93552\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-6f99681 elementor-widget__width-initial affiche elementor-widget elementor-widget-image\" data-id=\"6f99681\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"450\" src=\"https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/nothing_ludov.jpg\" class=\"attachment-large size-large wp-image-1138\" alt=\"\" srcset=\"https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/nothing_ludov.jpg 300w, https:\/\/www.ludov.ca\/wp-content\/uploads\/2024\/05\/nothing_ludov-200x300.jpg 200w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-00eba2a elementor-widget elementor-widget-text-editor\" data-id=\"00eba2a\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Therrien, Carl, Isabelle Lefebvre et Jean-Charles Ray. 2019. \u00ab Le cadre publicitaire au c\u0153ur de la culture vid\u00e9oludique. \u00c9tude comparative des publicit\u00e9s imprim\u00e9es dans Computer Gaming World et Tilt \u00bb, colloque Les langages du jeu vid\u00e9o, Universit\u00e9 de Lausanne, 24-26 octobre 2019<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<\/p>\n<\/div>\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>Project Outcomes Publications Events Conference Papers Project Under the supervision of Bernard Perron, Dominic Arsenault and Carl Therrien. Collaborators: Alexis Blanchet (Universit\u00e9 Sorbonne Nouvelle &#8211; Paris 3), Rilla Khaled (Concordia &#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":1965,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"template-left-sidebar.php","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"class_list":["post-2029","page","type-page","status-publish","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Video game criticism - LUDOV<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ludov.ca\/fr\/observation\/critique-videoludique\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Video game criticism - LUDOV\" \/>\n<meta property=\"og:description\" content=\"Project Outcomes Publications Events Conference Papers Project Under the supervision of Bernard Perron, Dominic Arsenault and Carl Therrien. 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