Our programs

Major in video games (in French only)

(De)Code video games – (Re)Play its history – (Re)Think their creation

Do you feel like you have the soul of a creator who can wear many hats and has artistic flair? Do you want to acquire skills and knowledge to grow in the independent video game industry? Would you like to study in a collaborative environment where you can connect with other video game enthusiasts? The Major in Video Games offers you these opportunities!

At the heart of this program is an interdisciplinary education that will open up all career paths in the field, including:

  • Art
  • Design
  • Programming
  • Audio
  • Production

The program covers the many facets of video games, including:

  • Their history
  • The creative processes
  • Graphic expression
  • Programmation
  • Scriptwriting
  • Sound design

The Major in Video Games is an asset for students wishing to discover the technical and theoretical aspects of the discipline. This program can notably give access to the Master’s in Film Studies, to the D.E.S.S. in arts, creation and technologies (in French only) or the D.E.S.S. in video game design (in French only).


Minor in video game studies (in French only) (in French only)

Are you passionate about video games, to playing or create them? Would you like to improve your knowledge in the field? Then take advantage of a basic training course on the aesthetics, history, and theory of this new art form. This program offers basic training in the history, theory, and critique of video games, as well as an introduction to the various approaches that unite and distinguish the medium from other artistic fields, particularly cinema. Combined with a major in another discipline (such as film, communications, art history, anthropology, or literary studies), the minor can provide access to the Master’s in Film Studies, the D.E.S.S. in arts, creation, and technologies (in French only) or the D.E.S.S. in video game design (in French only).


Masters in video game studies (in French only)

Since the turn of the 21st century, video game studies have become a legitimate scientific discipline. It is now a field of research with a set of specific theories, an initial founding debate between ludologists and narratologists, and an international network of scholars and institutions dedicated to the study of this new object. The video game studies option in the Master’s in Cinema (with thesis) program at UdeM allows you to deepen your knowledge, therefore fostering the development of research, criticism, analysis, and theory in this new field.

The extraordinary growth of video games has created new needs. In addition to skilled labour, the gaming world now needs competent media commentary, professional preservation and dissemination in relevant institutions, and specialists in secondary, college, and university education.